The agreement between Microsoft and Nintendo to bring Call of Duty to the platform begins to bear fruit. It’s a 10-year project, but fans can’t wait to read more about it.
Phil Spencer, CEO of Microsoft Gaming and head of Xbox, spoke about the subject in an interview with Xbox On. Nintendo Life echoed the information.
According to Spencer, Microsoft hopes to “achieve a certain level of quality with all those games… so that’s our goal, and the same on PC and the same on Nintendo.”
“So when we say available everywhere or non-exclusive, I want to make the absolute best version of Call of Duty on any of those platforms.”
Call of Duty on Nintendo, more details
Benefits of the deal include specifications for Call of Duty titles to launch on the same date on both Nintendo and Xbox, along with parity across all features and content.
Spencer elaborated: “It’s not about a skin on a weapon, it’s about a certain game mode, the same version will be available on all platforms. If you’re a Minecraft player on PlayStation, I don’t think you feel like you have a worse version.”
“We want to make sure that players feel like they have a great experience on the platform they choose to play on.”
At the moment it is not known how and when Call of Duty will appear available for Nintendo platforms.
The success of Call of Duty as a video game franchise
Launched in 2003, the Call of Duty franchise is a series of first-person shooter video games, always handling a warlike style. It has been developed primarily by Infinity Ward, Tretarch, Sledgehammer Games, and distributed by Activision.
Its most recent title is Call of Duty: Warzone 2.0, released on November 16, 2022 as part of Call of Duty: Modern Warfare II, also from 2022. It is currently available on PlayStation 4 and 5, Xbox One, Microsoft Windows and Xbox Series X/S.