For years Resident Evil was present on the big screen in a series of films that did not do justice to the franchise and that left much to be desired as action films and zombies, in general. This left fans yearning to one day see a much more faithful adaptation that did do justice to the spirit of video games.
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For a long time, everything seemed to indicate that this was never going to happen, but everything changed with the announcement of Resident Evil: Welcome to Raccoon City. Recently the first images came out, as well as an interview with the director, Johannes Roberts. Thanks to you loved things, we now know that a film is going to be made that adapts well to these video games and that it is more of a horror film than a nonsensical action film.
Something that is essential to achieve that goal is that the film be rated R. The saga has been characterized for years by its violent and gore-filled scenes. It would be difficult to make a truly faithful movie without this element. We have good news for you in this regard. Bloody Disgusting has reported that the film does indeed have that rating. This would not be indicative of anything, actually. Movies from the previous franchise also had that rating. Fortunately, that medium clarified the reason why they were given and it is the correct one:
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The new film is rated R for “Strong violence and gore and strong language throughout the film.
This is definitely a good sign that things are going in the right direction.
On the other hand, as we said above, the director said in an interview with IGN that he had worked with Capcom so that the locations were the same as in the games, but also mentioned that he worked very closely with that legendary video game company so that the characters and the creatures were faithful. That said, he doesn’t want his movie to be an as-is copy of the games, but in a movie version. What the director simply wants is to create a world that feels real and true to himself, but without losing the connection to the original games. Here are his exact words:
We work very closely with Capcom. Each character and creature is from the game and for that reason, I wanted to be as faithful as possible. I wanted to create a really immersive feeling for the fans. But that also became the trickiest part of adapting IP like this, since I didn’t want to just put the game on the big screen. It had to be his own thing with his characters and creatures alive, breathing (and, of course, zombies) and feeling true to his world.
He also revealed that they intend to recreate as faithfully as possible the Spencer mansion, the police station, and Racoon City in general. In fact, he announced that Capcom is very happy with what they have seen so far:
I wanted to go back to the horror of it all. I wanted scares and atmosphere instead of full action. I think the fans of the game felt the same. They wanted to see the iconic characters and locations and feel like the movie was more in line with the Resident Evil game world, so we really decided to go in that direction. We worked hand-in-hand with Capcom on this movie to the point that we got shots from them on the designs for the Police Station, Spencer Mansion, and Raccoon City to recreate them as perfectly as possible. We even have the same art on the walls of the mansion. Capcom saw it for the first time the other day and they were very happy and excited
Before you go, you should read: Resident Evil: Things we want to see in the Netflix live-action series