Superhero movies require a lot of work in the area of visual and special effects. Although many complain that these titles rely too much on them, they really are an indispensable part so that the public can feel inside the story. With ups and downs, technology advances very fast and we have witnessed great feats and terrible results. When Justice League – 41% came out in 2017, it had a lot going against it, like Joss Whedon’s reshoots and lousy editing, but it was Henry Cavill’s face that caused the most controversy, and he went down in history as one of the worst CGI examples.
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The actor who plays Superman was working on Mission: Impossible – Aftermath – 98%, where it was essential to wear a mustache. Technically, Cavill had already finished filming League of Justice, but it took several last-minute reshoots for which he couldn’t shave from the other filming. It was decided that in post-production the actor’s mustache would be removed and we got one of the most ridiculous scenes ever.
Zack Snyder’s Justice League Premiere – 82% felt among fans as an opportunity to compensate for the damage. After years and years of insisting, Zack Snyder managed to show the world his original vision of this story. The expected cut came to HBO Max in March and has become the most viewed title on the platform. Similarly, the film once again put on the table the possible future of the Snyderverse that Warner Bros. It had already ended, but at the insistence of the fans it could be reborn. Of course, the script is better structured and the more than four hours in length allow you to develop the heroes much better. But one of the aspects that stands out the most is the CGI, which this time feels more natural and useful.
From defending the Amazons to glimpsing a bleak future, The Justice League It took hard work to give these moments visual credibility. Many take this type of work for granted, but if superhero films are relevant for something in the history of world cinematography, it is precisely in technological advances.
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The ScanlineVFX account posted a video about the visual effects process for Zack Snyder’s Justice League and it is frankly spectacular. In addition to the classic moments where heroes use their powers, such as the speed of Flash (Ezra Miller) or the strength of Superman, the video details the work to recreate a city destroyed by battle, from the night sky to the ruins of the buildings. We can also see the details of the armor, suits and weapons used by the characters. Something that fans will surely appreciate is seeing how the design of Steppenwolf, played by Ciarán Hinds, was worked now, which in the 2017 film was highly criticized.
Speaking of the visual effects, two of the moments that were best received by the audience were the attack on Atlantis and the Flash speed improvements. In the video we can see how they did both; trying to give a more natural touch to the underwater scenes and show more explosiveness in the movements of Flash. In fact, there is a moment in which the actor is filmed while running in a band and the movements of the muscles of his legs are filmed to highlight them in the final scene.
It is clear that there is a genuine interest in knowing all the details and challenges that had to be overcome so that the public could see this cut. Knowing and admiring the work of visual effects ends up giving more excuses for fans to ask Warner Bros. continue with Snyder’s vision, beyond other adaptations of DC. The truth is that this is unlikely to happen, but it is also true that a few years ago the official story was that the cut of Zack snyder it didn’t exist at all and now asking for the director’s original vision is becoming more and more common.
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